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The Legend of Zelda: Ocarina of Time module
News 5/27/05: This is it, the beta release for my brand-spanking new, er, remake: The Legend of Zelda: Ocarina of Time. Check it out and let me know what you think! Known Bugs - Some of the Epona scripting is a bit finicky. Especially jumping the fence after Ingo locks you in. Recommend approacing the fence with mouse movement rather than 'W'. - Likewise, Ingo's racing skills vary a lot from race to race. He will sometimes get stuck. If so, you'll have to go backwards to talk to him, but the race will still end correctly. - Dying doesn't work quite right for the player or henchmen. I'm working on this. - I'm working some kinks out of the date event system, which means the Pocket Cucoo doesn't always hatch like its supposed to. He hatches in 24 hours, so if you advance time that far via sleeping or the Sun Song, save before doing so in case it doesn't work.
Intro Movie!
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